SuperTuxKart UWP
This build is intended for Xbox Series consoles through Xbox Dev Mode.
Install the SuperTuxKart UWP App
- Install the
SuperTuxKartMSIX package through the Xbox Dev Portal. - Install all included dependencies when prompted.
- The package is around 750 MB, so installation may take a minute or two depending on your network speed.
Launch SuperTuxKart UWP
- Start the app from your Xbox Dev Mode installed apps list.
- Wait for the game to finish loading.
- Configure your controller bindings if needed.
- For best results, check the graphics settings before playing addon tracks.
Features
- UWP port working on Xbox Series consoles.
- Controller support and button rebinding are working.
- Split screen multiplayer is supported.
- Xbox users can join public online servers.
- Keyboard input is supported where available.
- Config files, downloaded addons, generated files and caches are stored in the app's
LocalStatefolder.
Performance Notes
- The build has been tested at 1440p and can maintain a fairly consistent 60 FPS.
- Some addon tracks use heavier detail and may reduce performance.
- If performance drops, reduce the render resolution in the graphics options.
- If weather effects cause drops, set particle effects to Important Only in the custom graphics settings.
- Do not enable texture compression in the custom graphics settings, as it currently causes visible banding in some skyboxes.
Networking
- Xbox users can join existing public servers.
- Xbox users cannot reliably host public or private servers because of console, router and NAT limitations.
- For the best public online setup, run a normal 24/7 SuperTuxKart server on a PC with the correct ports forwarded. Xbox players can then join that server whenever they like.
Storage
- Packaged game data is read from the installed app package.
- Writable data is stored in UWP
LocalState. LocalStateis used for config files, downloaded addons, generated files and caches.
Contributor: MewLew